Initialize engine version: 5.5.1f1 (88d00a7498cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 755M (ID=0xfcd)
    Vendor:   NVIDIA
    VRAM:     2017 MB
    Driver:   21.21.13.7654
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\GameAnalytics.dll (this message is harmless)
Loading C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\GameAnalytics.dll into Unity Child Domain
- Completed reload, in  0.209 seconds
Platform assembly: C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Talha\Unity Projects\Soul Searching Build\SoulSearchingWin32bit - NonSteam\Soul Searching_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.122586 ms
Got PlayFabID: E7BDF3DEE6679CA6
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

(existing account)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

sessionStarted
	getNextAvailableSaveSlot: 15

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.266854 ms

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 6311.
Total: 3.216798 ms (FindLiveObjects: 0.253597 ms CreateObjectMapping: 0.202279 ms MarkObjects: 2.394851 ms  DeleteObjects: 0.366070 ms)

sessionEnded
	realTimeSinceStartup: 42.39545

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 2770 -> priority: 1 
  Thread -> id: 3474 -> priority: 1 
